Video roundup: New apps coming to the iPhone
ebeast says,
Super Monkey Ball! I love that game and have played it on multiple platforms. I hear that the iPhone version uses the tilt sensors (the same ones used for rotating the photo album viewer when you turn it to landscape mode) to move the, er, Super Monkey Ball (what else, really).
I am also excited about the SDK and what that means in terms of third-party app development, especially for small game development.
Article excerpt from cnet.com —
"In March, Apple CEO Steve Jobs announced an upcoming system for downloading third-party applications for the IPhone . At the Worldwide Developers Conference on Tuesday, he brought a parade of developers onstage to show off exactly what those new apps can do.
The apps range from monkey slinging to medical imaging and should be available...
Read the full article at cnet.com »
Read the full article at cnet.com »
Posted 3 years ago
The SDK and introduction of an control scheme similar to the PS3 controller tilt sensor could mean big, big things for small game development. I heard that the iPhone SDK is really easy to use, though I haven't tried it myself yet.
Posted 3 years ago
I downloaded the SDK, and it looks like it uses Objective-C (I might have the name wrong) as its language. I spent about 30 minutes reading up on it, because it looked completely foreign to me at first. However, it actually started to make some sense, so I am hopeful that the language is workable.
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