Inside the World of Blizzard
BombTrack says,
This is an interesting article. 18.9 billion dollar merger is some coin.
Article excerpt from businessweek.com —
""Why does Blizzard succeed where others don't?" asks Jay Wilson, a lead game designer with a shock of spiked hair and a wry disposition. "It isn't a magic trick. We work at it, and if a product isn't good enough, we cancel it."
Blizzard Entertainment , of course, is the Irvine (Calif.)-based maker of the world's most popular and...
Read the full article at businessweek.com »
Read the full article at businessweek.com »
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