Gameloft's Real Soccer 09: virtual controls, real fun
helava says,
Good to hear the "virtual controls" on this work out. I was really interested in this after seeing it at Apple's press conference, but one thing that keeps me from going nuts getting stuff from iTunes is the lack of demos.
Given how spotty quality's been on the app store, making the decision to fork over $10 for a game is a pretty risky one. I did it for Monkey Ball, and sort of regret it. For $5, it'd be a stellar game, but the cost/value breaks down at $10.
So, until the App store gets some demo functionality, people are going to be hesitant to pull the trigger. Reviews from trusted sources help, but to really embrace the gestalt of digital downloads, you've GOT to follow Live Arcade's lead. Every game has a demo that lets you try it for free, and "seamlessly" purchase it from within the game.
Article excerpt from arstechnica.com —
"The game features some very nice graphics for an IPhone title, and once you train your fingers on where the directional pad and buttons are, you'll forget about the controls completely and just enjoy the experience. Double-tapping a direction will make your player hustle, tapping the screen will change which player you control, and a few...
Read the full article at arstechnica.com »
Read the full article at arstechnica.com »
Posted 3 years ago
There have already been a lot of apps that have a free version that have limited features of the for-pay version. Still, it's a limited number of them. I'd like to see more of them, especially on the higher-priced items.
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