Apple Vs Adobe: Steve Jobs Responds
BombTrack says,
This ought to be interesting.
Article excerpt from mashable.com —
"Steve Jobs has weighed in on Apple's new rule that IPhone and iPad applications must be "originally written" in C/C++/Objecti-˝C - a mandate that's being seen as another sleight against Adobe Flash.The response comes after an Adobe employee wrote a post telling Apple to "go screw yourself".
Developer Greg Slepak claims to have emailed...
Read the full article at mashable.com »
Read the full article at mashable.com »
Posted 2 years ago
It's not really that interesting, the thing Steve strives for is perfection, and Adobe products like Microsoft products have the same problem they are built with bug ridden libraries, and they just do not take the time or effort to fix the issues. Steve is trying to make his products as stable as possible, nothing more frustrating then having to reboot cause a program gobbled up all the memory cause of a memory leak caused by bad code or library. Flash is so buggy at times it just crashes. You will notice this a lot with video web applications. Requiring developers to code in a 3GL is just a way to control the whole application without being hindered by some framework with bugs.
Posted 2 years ago
Actually, I am really amazed but this two companies and I do think that they shouldn’t be forced to fight. Instead, cooperate with each other to make products that will suit everyone’s needs. The faster Adobe and Apple get over their respective beefs, the better it will be for everybody. The OS 4.0 iPhone won't run Adobe flash - though it is luring to mock Apple zealots who got payday loans to get in line to purchase their new trinket and here I thought the point behind smart phones was versatility and functioning as a PC and cell phone at once. Apple DOES have a point, in that Adobe eats up a fair volume of computing, and the iPhone OS does feature code that will translate Flash into an iPhone welcoming version.
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