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helava
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5 Sequels for BioShock?
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Submitted 1 year ago
ebeast says,
I don't think Christoph Hartmann (president of 2K) literally meant five, but that's the number he brings up in the article. I know there are a few people here who think that even one sequel is pointless (because the story ended where it should, in their opinions), so I can imagine the reaction to 5. :D

He says they won't sell out, but the question is, are there really five more stories to be told there?
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Article excerpt from mcvuk.com — "Global President of 2K Christoph Hartmann has told MCV that Bioshock has the potential to emulate the Star Wars series - and that the publisher might even create five sequels to the 2007 smash hit. However, Hartman was careful to promise fans that 2K won't "cash in" on the title. "Some of the mega-franchises we talk about only lasted...

Read the full article at mcvuk.com »
Posted 1 year ago
This 5 sequel nonsense is ridiculous. I'm hoping that they can pull off ONE competent sequel that somehow retains some link to the original game in the series - but they're going to have to take a pretty broad interpretation of what "Bioshock" actually *means*, given that we now basically know everything interesting about ALL the original characters in the game, and Rapture.

Yeah, the plasmids and the core "gameplay" certainly have a lot of potential for expansion, but the idea of the game, and almost all of the narrative... it's done. They should leave it done.
 
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Posted 1 year ago
The other thing that's really weird is that in the article, he talks about Bioshock being a story of good versus evil... if anything, Bioshock was a story about grey versus black and white - it was more about extremism of any type being ultimately harmful. Without spoilers, there's not a whole lot to say other than that, but good versus evil? Someone totally missed the plot.
 
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Posted 1 year ago
They can do it, Rapture was a big city. Given it was under water but...
I didn't feel like the last one was complete, it felt like they put 75% of their effort into it. They could have gone so much further.
 
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Posted 1 year ago
In what way could they have gone further? Bioshock wasn't about exploring Rapture as a city. It was about why the city was founded and why it failed. In that regards, they pretty much covered all they needed to.
 
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Posted 1 year ago
They could have offered more puzzles for different hacking situations aside from "pipedream".
I also got really tired of routinely running into the same generic enemy over and over and over. I'd suggest splitting the insane residence of Rapture into difference groups, clan's, gangs, utilizing different weaponry, tactics, and meathods of attacks.
Different animations and skins for each of the little girls you rescue would have made each more emotional and touching. Maybe you'd have to figure out how to get a needle out of a one girls hand while another just curlse up in the corner and cries... and another could give an ear peircing shreik to call every thing lurking in the dark with in a 500' radius.
I could go on and on.
 
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Posted 1 year ago
Ah, I see your point. I agree that there could have been more variety in the enemies, but that in itself a sequel does not make. I think helava's point was that the story and setting were complete and self-contained, which makes making a sequel rather challenging to say the least.
 
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Posted 1 year ago
I do hope that the other 5 games get as much hype as the first one. As it will make ignoring them, as I did with the first one, that much easier.
 
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Posted 1 year ago
I'm sorry - can you explain your reasoning? Are you saying that simply because a game was popular that you refused to play it?
 
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Posted 1 year ago
In fact, that is the reason. See, unlike so many others, I know myself. I've spent a lot of time with myself, and know how I think. If I buy a game that the entire world is in love with, and I hate it, I am going to have yet another chip on my shoulder in concern to the rest of the population having their heads stuffed up their own poop-chutes.

Throw in the facts that I have enough FPS games, and that the enemies were annoying, And you have the reason why I have not, and will not, play bioshock.

bad enough someone bought me the first gears of war.
 
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Posted 1 year ago
But, one could also argue that if you know yourself so well, you shouldn't be swayed by the opinions of the "unwashed masses," so to speak. The fact that the public opinion on a game directly influences your own opinion would suggest that your own thoughts are simply a reflection of others' opinions.

Not that it really matters to me, honestly. I simply think that Bioshock was, indeed, a very good game and think it's a shame that you would skip it because it was critically acclaimed. It makes its fair share of mistakes, for certain, but it also proposes some very interesting mechanics and has one particular merging of story and gameplay that works amazingly well.
 
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Posted 1 year ago
I wouldn't go so far as to say that I avoided it because others like it, but because of how others HYPED it.


When Chuck D. told me "don't believe the hype," I guess I listened.
 
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